During the Sega Genesis era, the Sonic franchise had the fortune of sequels that improved on previous entries, pushing the boundaries of what the 16-bit machine could do.ĭiving into these classics again, I’m almost ashamed to admit just how much Sonic 1 and 2 are ingrained in my brain. Sonic 1 is just as fun as it was back in the day, and the later games shine even brighter in comparison. Sonic has never looked better, and the games hold up well. The new ports were made with the help of indie developer Headcannon, the studio that helped craft the excellent Sonic Mania. Overall, Sonic Origins is a fun PC game collection that's packed with extras, but I expected more from this trip down memory lane. These updated classics hold up pretty well, but they also fall victim to many modern issues, including questionable DLC tactics and unsightly glitches and bugs (plus some potentially controversial changes to Sonic 3). So, like many aging millennials, I found myself excited to nestle into the nostalgia of the $39.99 Sonic Origins, a high-definition repackaging of Sonic’s first four titles: Sonic the Hedgehog 1, 2, 3 (& Knuckles), and CD. Yes, it is a cliché to say Sonic’s transition to 3D has been rough, but no matter how you feel about the Blue Blur’s current affairs, it’s not a stretch to say that Sonic’s finest adventures were during his 2D heyday. I was lost in its colorful backgrounds, catchy music, and Sonic’s trademark super speed, a trait that has proven somewhat detrimental throughout Sonic’s storied 31-year history. As a 1990s child, one of my earliest gaming memories involves sitting in front of a television and playing Sonic the Hedgehog 2.
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